![]() ![]() In Enemy Within, that strategy won’t cut it if you want to grab all the Meld you can get. The best approach in Enemy Unknown is usually extremely cautious advancement, crawling around the map at a slow pace, and taking your time to fight on your own terms. ![]() This simple new mini-objective on each map changes play in XCOM enormously. If you don’t reach it in time, you lose it. Each map contains two canisters of Meld, but the Meld is on a self-destruct timer. This substance is found in canisters in every abduction and UFO crash site map. These are powerful options, but you’re going to need a supply of Meld. They wear enormous suits of powered armor that transform them into walking tanks that wield huge guns that destroy cover. Cybernetically augmented soldiers have their class replaced with a new one, the MEC trooper. Genetically enhanced soldiers gain superhuman traits like the ability to camouflage their skin to match the environment or leap onto rooftops. The biggest change to the game is the addition of Meld, a new resource that lets you genetically enhance your soldiers or augment them with cybernetics. Enemy Unknown is known for being a tough game, so if you’re just buying the game, start playing that. ![]() Enemy Within is a fantastic expansion, but it does add a lot of complexity. If you’re already comfortable with Enemy Unknown, buy Enemy Within. If you’re interested in buying the Enemy Within expansion pack, I recommend playing Enemy Unknown until you’re comfortable with it, then buying Enemy Within. I’d like to start this off with this note: This review is written primarily for people familiar with XCOM: Enemy Unknown. ![]()
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